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depending you target education application (medtech, mechtech, early stage....) and age i would consider for example Gamar/Rovio/ThingLink (angry births guys) and for other Alchemy/discoveryVR. For resources i would recommend FBdesign,VRTO,github if you code .Let me know if you need more

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For iOS: Experience with ARKit and Metal. For Android: Experience with ARCore and Vulkan. For cross-platform solutions: Consider Unity for mobile AR with experience in developing native plugins, ARKit and/or ARCore, and optionally also 3rd party solutions like Vuforia to overlay digital content o...

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What you are asking for is almost impossible to answer. First off I would want to know from you, what do ou know about Virtual Reality? Because most of the answers are right there in your knowledge. If you know nothing as your question seems to indicate, then this is probably not a venture you...

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I believe that personal passion is the only sustainable way to pursue any idea and / or startup in the medium and longer term. In the short term, there's loads of other things that keep you going: momentum, money, press, great feedback, investor interest, new customers etc. What these things how...

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Hi, I reviewed a lot of ideas trying to join Wayra, the Telefonica backed accelerator. Everyone thinks his/her idea is great, but only a few are really disruptive and have potential enough to be pushed by the market. Better than starting to build it, try to surf the Internet and look for similar ...

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Your first step is to bootstrap funding to obtain a rough prototype. Then you can seek out additional funding to develop additional iterations of a prototype. If a development expert doesn't weigh in here, contact the countless success stories on Kickstarter to find out what they have learned du...

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