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There was a big poker scandal recently where someone was playing on a poker stream and getting fed hole cards in real-time instead of the normal 30-minute delay. Collusion is prevalent and there are ways to mark cards which is why you should always get a new deck if you notice marks or creases.

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I wish you good luck 1- Preparing a report on the principles and objectives of the game 2- Preparing a detailed detection of the game's movements 3- Studying the market and the specific age group for the game 4- Studying game companies in foreign and Arab markets 5- Planning a sales and publishin...

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I would suggest you self-publish. Let me break down the mobile game landscape for you in a single statement: *You can only grow a game if your LTV (Lifetime Value) is greater then your CPI (Cost Per Install).* I assure you, that once you have that formula successful, finding money to support c...

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Not sure I fully understand the question. Q & A's you mean tips/tricks/FAQS? Or do you mean QA like quality assurance testing?

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If you're looking for another crowdfunding platform, Indiegogo has the second best platform and user base, after Kickstarter.

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The main reason is everyone else sold or overreacted to the market and pivoted. Yammer sold for $1B+ to Microsoft but could've easily been a 30B+ market cap company. Slide had some issues and continue to react to the market trying different things - had they focused on a real problem, they migh...

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I'd start with messaging the admins of the various Facebook groups dedicated to mobile game development and asking if they'd be willing to 1) enable you to put up a post about the SDK, and 2) pin the post for a week so that you get a bit more visibility within those communities. You can also find...

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I guess the best answer is, it depends. What kind of mobile game are you marketing? Who are you targeting? For what platform? (iOS, Android?) Different ad networks work better than others depending on the type of game. A good place to start would be MoPub, MDotM, Manage, and Insight.

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It's tough working with freelancers, but as you mentioned, it's sometimes necessary at early stages due to a lack of funds. You can either 1) Learn to code yourself 2) Find a software engineer co-founder 3) Learn a better system for working with freelancers So I'd recommend the 3rd option, and...

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