Be careful when simply wrapping things into a mobile app. This can backfire on you and you could be presented with some very harsh edge cases. PHP isn't going to be encapsulated so much as the HTML/CSS/JavaScript. So keep in mind your mobile application could likely be in a position of requiring ...
Your best bet to get traction quickly in USA is to advertise on mobile ad networks. You may need to advertise on CPM/CPC basis instead of CPI if you have a paid app so make sure you understand your user lifetime value and watch conversion rates closely so you don't overspend. That said, dependin...
Apple will allow a developer to register 100 UDID devices per 12 month cycle to test via TestFlight or HockeyApp. Having started with TestFlight, I would really encourage you NOT to use it, and go directly to HockeyApp. HockeyApp is a much better product. There is also enterprise distribution ...
Assuming you have actually identified someone in this role and you're asking about the legal side of things, I'd say that beyond a legal entity by which to enter into an employment or contractual agreement that has the standard assignment of rights, confidentiality, etc, you're probably fine for ...
First and foremost, I would challenge you to test the user experience and prove the concept of your product before building a mobile app. Mobile app development is not cheap and if you get the feature set wrong from a user standpoint, you will have spent money to develop blindly. Can you build a ...
Hello Michigan is a great place ,my business comes from Chicago I could give you relevant data that I created and which are 80% + accurate and provide insight into the demographic structure of the population can make a plan for you and during the conversation give you the information you need you...
There is NO simple answer for this. Is the app a game? Is it a utility? Is it a social app? All apps have different advertising/launch strategies. On a broad level, Facebook's in-stream mobile app ads have proven to be very effective for conversions so I would probably start there. The key is to ...
Hi there, Your best bet would be to look for a pre-made source code and just edit out what you want to add in/remove. From my experience it is far easier doing this than paying a developer to make one from scratch -- if you're on a low budget. Also as far as I am concerned there is not a single...
Hi Valentin, Have you considered splitting the research phase and the development phase? You can quote a fixed amount for the research phase (I'm sure you can estimate this in weeks and take the hit if you go over). You can say to the client that you will quote the development once the research ...
Sure, it's correlative for technical reasons, iTunes / AppStore does not provide (yet, might change) a mechanism for that, so 3rd parties have to build their own. I recently discussed with people from Adjust and I was really impressed. HasOffers / MobileAppTracking seems to be a good choice as well.