I would monitor the traffic on what app store your app is being downloaded to pinpoint frequency of downloads from individual markets, turnover rates from users, and ratings and comments which would contain valuable information from your users. Determining what previously provoked users to your ...
I tried Basecamp, Jira, Unfuddle, Trello and PivotalTracker before for different projects which were developed with agile approach. All of them worked fine to me and I needed some time to setup my framework and processes there. I think it would be worth checking Trello or PivotalTracker which I ...
They did many years ago. The app was not updated for some time after purchased by Startups.com. As a result, Apple flagged it and removed it from the App Store. It was convenient and much easier to stay connected with callers, experts, and incoming messages.
Based on my own experience building indie games I'd recommend these Reddit and Slack channels for beta testing: Reddit: https://www.reddit.com/r/AlphaAndBetaUsers https://www.reddit.com/r/playmygame https://www.reddit.com/r/indiegameswap/ https://www.reddit.com/r/freegames Slack: https://www.ha...
If you mean the conversion rate is the same (meaning you're making a lot more revenue with the larger price), then that's the right call. If you mean that your net profit is the same but you have higher unit sales on the first price I would go for the lower price to have more customers (and more...
Very interesting concept - I could see how parents would certainly gravitate towards a feature like this. So, freemium apps, models, features are quite common of course and people have grown accustomed to most applications or platforms at least offering a trial period (as you do.) But, if you w...
I would suggest launching in a foreign app store only (ex: Canada). That will allow you to get more organic users to continue iterating without a big push. I got this idea from Matt Brezina (Founder of Sincerely, previously Xobni) https://clarity.fm/brezina - he's the man when it comes to testi...
Congrats on both building your product and getting it out there! I have 2 tips for you... Tip #1: Consider a shift in the way you are thinking about this... Your question states that you are looking for an "outstanding idea" to monetize your app. So here's the shift in thinking: Consider ...
It depends on their business model. I have experienced some apps a) just add on user base so that they can monetize the app as an asset . So they do not charge anything for the app or within the app b) Some use advertisements within the app
In my experience a technical co-founder's primary responsibilities are to be a visionary first, a hacker second and a manager third. first you recruit a tech co-founder to help visioneer what your product can, will and should do. then you have them support the one key part of the development pr...